Hello, Inventors!

Think of a time when you had an idea for how to make something better. Did you sketch or build your solutions? Did you share your ideas with classmates, friends, or family? If so, then, congratulations, you’ve already demonstrated your inventive powers. 

  • Our team here at the Smithsonian’s Lemelson Center for the Study of Invention and Innovation believes everyone is inventive. (Yes, that means you.) Every day in Spark!Lab, we invite visitors to practice and play with the invention process:

    • Identify a problem or need (Think It)
    • Conduct research (Explore It)
    • Make sketches (Sketch It)
    • Build prototypes (Create It)
    • Test the invention (Try It)
    • Refine the invention (Tweak It)
    • Market the invention (Sell It)

By the way, like most creative endeavors, being inventive sometimes means looping back to previous steps or skipping around out of order. That’s part of what makes the process fun and unpredictable.

Each year, Spark!Lab’s Dr. InBae and Mrs. Kyung Joo Yoon Invent It Challenge invites young inventors like you to take on a timely challenge, come up with an idea for a solution, execute (and document!) the invention process, and submit a polished package for the judges. Yes, there’s judging – which means you could actually win fabulous prizes while making the world a better place.

This year’s challenge:

Create an invention that helps improve access to healthy food for everyone, everywhere, every day.

Coming up with a winning invention starts with understanding and empathizing with your end user. So, you might begin the process by thinking about or observing members of your family or community. What kinds of challenges do they face in accessing healthy food? As you may have noticed, these challenges can be related to many different things, such as affordability, personal knowledge, or availability.

“Ok, count me in! What’s next?”

Great, we’re glad your creative wheels are already turning. To keep the momentum going, check out this How to Enter page where you’ll find:

  • More information about this year’s challenge
  • More details about the invention process
  • Submission Template

You’ll also find this incredibly helpful Entry Guide that includes:

  • An inventor’s notebook to keep your process on track and help you document your progress
  • Research and background about this year’s challenge
  • Invent It Challenge Scoring Guide, which will tell you what the judges will be looking for
  • A “How to Enter” Checklist

 “Can I really be an inventor?”
The Dr. InBae Yoon Invent It Challenge is for you if:

  • You already think of yourself as an inventor
  • You may not call yourself an inventor but you want to solve a problem or address a challenge
  • You like to come up with ideas
  • You’ve imagined what the future might be like
  • You know an older adult
  • You’re curious about anything you’ve read here
  • You’re already coming up with your own idea for something we could add to this list of bullets

So, short answer: Yes, you are already inventive and, yes, you can be an inventor.

A few words of advice:

This may sound strange, but don’t trust your instincts… Instead, test them! Inventing is an iterative (non-linear) process that involves constant testing, tweaking, and adjusting. Once you have an idea, put it through the fire (no, not real fire – figurative fire) early and often so you can maximize time for tweaks. Remember, your submission is due April 10, 2020, and you’ll need to show the judges each step of the invention process. So, try not to overthink the early steps. Make your idea real as soon as you can and start getting feedback from others. If some features of your invention aren’t working, don’t get frustrated. That’s progress! Make some changes and try again. That’s what being an inventor is all about.

Have fun. We can’t wait to see what you’ll invent!

Sharon Klotz
Head of Invention Education
Lemelson Center for the Study of Invention and Innovation
Smithsonian Institution

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